library render;

{$E dil}

uses
  cls,
  msg,
  renderApi in '..\renderApi.pas',
  cameraApi in '..\cameraApi.pas',
  bufferApi in '..\bufferApi.pas',
  matlibApi in '..\matlibApi.pas';

function entryDll: CObject; cdecl;
begin
  // init dll-class
  result:= CRenderableApi.Create;
end;

exports
  entryDll name msgDllEntryName;
end.
